design IMPACT
Timeline
2025.2-2025.5
ROLES
Lead UX Designer
teams
4-Person Team + CHOP RADHawk Team
tools
Figma, Maze, Miro, FigJam,ChatGPT
Design Process
1. Uncovering Workflow Patterns Through Mixed-Method Research
To understand why RADHawk struggled with adoption, we first conducted site visits and workflow observations to see how radiologists interacted with the platform in real clinical settings. We then combined four complementary research methods: 20+ surveys to measure satisfaction and recommendation intent, focus groups with 18 radiologists to uncover shared pain points across experience levels, heuristic evaluations to identify usability issues, and 21 in-depth interviews to understand diagnostic workflows and decision-making behaviors.

2. Affinity Mapping Revealed Four Critical User Needs
After synthesizing the findings through affinity mapping, four recurring pain points emerged: irrelevant recommendations, difficulty finding and revisiting resources, confusing information organization, and visual fatigue during diagnosis.These findings not only shaped the redesign strategy, but also informed a scalable visual system aligned with healthcare product standards and future deployment across pediatric hospitals.
3. Defining Core Features Through Flows, PRDs, and Engineering Collaboration
With no dedicated product or design team in place, we partnered with clinicians and engineers to define the first product roadmap. Using workflow analysis, user flows, and Impact-Effort Matrix workshops, we prioritized four features—Dark Mode, Resource Management, Intelligent Filtering, and Personalized Settings—balancing user value with technical feasibility.
4. Testing with 21 Clinicians Before Launch
We invited 21 clinicians to evaluate the redesigned experience through Maze testing, surveys, and follow-up interviews. Feedback informed several refinements, including improved icon clarity, expanded saved-resource functionality, and infinite scrolling. The final outcome included a scalable design system, engineering-ready handoff, and measurable improvements in usability.




